StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The device varieties available to each race determine its racial id. The Protoss can discipline effective and costly warriors and equipment, when the Zerg rely on sheer numbers and speed 킥복싱 to overwhelm their opponents.
A portrait contest has opened for StarCraft: Remastered. The successful entry should have their submission incorporated into the game.